Step 1: Plot the constraints
- X1 + 2X2 ≤ 9: Plot the line x1 + 2x2 = 9 by finding the x- and y-intercepts: (0, 9/2) and (9, 0). Shade the area below the line.
- X1 + 4X2 ≤ 11: Plot the line x1 + 4x2 = 11 by finding the x- and y-intercepts: (0, 11/4) and (11, 0). Shade the area below the line.
- X1 - X2 ≥ 2: Rewrite as -x1 + x2 ≥ -2. Plot the line -x1 + x2 = -2 by finding the x- and y-intercepts: (0, -2) and (2, 0). Shade the area above the line.
- X1, X2 ≥ 0: Shade the first quadrant.
Step 2: Identify the feasible region
The feasible region is the shaded area that satisfies all the constraints. It is a triangle with vertices at (0, 0), (2, 0), and (3, 2).
[Image of the feasible region with shaded area]
Step 3: Find the corner points of the feasible region
The corner points are the vertices of the feasible region: (0, 0), (2, 0), and (3, 2).
Step 4: Evaluate the objective function at each corner point
- Z(0, 0) = 0
- Z(2, 0) = 2
- Z(3, 2) = 9
Step 5: Determine the optimal solution
The maximum value of Z, 9, occurs at the corner point (3, 2).
Conclusion:
The optimal solution is X1 = 3, X2 = 2, which maximizes Z to 9.